This week our focus was on video gaming, and how to use and implement it in a K-12 classroom.Â
Incorporating game elements is great for learning about friendly competition, creating play in the classroom, teamwork, problem solving, learning technology, and having the students interested and engaged on the topics they’re learning.
Luke showed us several great resources that we as teachers can use in our future classrooms. This includes, but is not limited to –
- Socrative –This organizes and assigns homework, as well as facilitates communication with classmates and teachers.
- Minecraft subject kits – this is through the Education Edition of Minecraft
- Quizlet – an engaging way to practice cue cards and gain knowledge
- Kahoot – is a great way to create competition as well as individual growth. This one I particularly like, as it’s a very simple and easy platform to use.